Erfurt, Germany
Adeel Ahmed
Gameplay Programmer
Unity and C# developer based in Erfurt, Germany. I have shipped six mobile titles as a developer at FINZ Games, together exceeding 2.6 million downloads, and I build physics-driven and simulation-led systems. I am studying for an M.Sc. at TU Ilmenau and am seeking a working student or internship position in game development.
- 6
- Shipped titles
- 2.6M+
- Downloads
- 4
- Years building games
Currently seeking: Working student or internship, game development. Available immediately, 20 hours per week during semester, full time during breaks.
The cabin
Shipped games
Six mobile titles developed as a developer at FINZ Games, together exceeding 2.6M+ downloads on Google Play. Each was built end to end in Unity and C#, including gameplay, user interface, analytics and store release. All figures below are live store figures.

Mr Sneaky
Casual · Published by 1der Sports
1M+ downloads4.1 (1,590)
A stealth-oriented casual title in which the player collects valuables and reaches a getaway vehicle while avoiding patrolling police. Each level introduces new obstacle layouts and timing challenges.



- Unity
- C#
- Firebase
- ByteBrew
- AdMob

Break the Giant
Casual · Published by Trendy Buy (Private) Limited
500K+ downloads4.1 (1,850)
A physics-driven casual shooter in which the player identifies the structural weak points of oversized figures and strikes them in order to topple the target. Accuracy determines how quickly a figure collapses.



- Unity
- C#
- Physics
- Firebase
- AppLovin

Train Tumble
Simulation · Published by 1der Sports
500K+ downloads3.9 (708)
A ragdoll physics title in which the player positions oversized characters onto railway tracks ahead of an approaching train. The result is resolved entirely by the physics simulation rather than by scripted animation.



- Unity
- C#
- Ragdoll physics
- ByteBrew
- IronSource

Pop Fury: Blast Away
Casual · Published by Trendy Buy (Private) Limited
500K+ downloads4.0 (891)
A fast-paced casual shooter built around projectile aiming against balloon targets, tuned for short sessions and immediate readability.



- Unity
- C#
- Firebase
- Unity Ads

Drop Dude
Casual · Published by World Sports Arena
100K+ downloads3.6 (348)
A ragdoll physics title centred on launching a character from height through destructible obstacles, with outcomes driven by the simulation rather than predetermined sequences.



- Unity
- C#
- Ragdoll physics
- AdMob

Scary Makeover: Magic Repair
Casual · Published by 1der Sports
1K+ downloads
A cleaning and restoration title in which the player washes, repairs and polishes a sequence of objects through staged interactions, combining tactile feedback with progressive unlocks.



- Unity
- C#
- Shaders
- Firebase
The workshop
Projects
Work outside the store listings: simulation systems, virtual reality, computer vision on embedded hardware, and engines written without an engine. Simulation is the direction I want to keep building in.
- Screenshot or capture pending
VR / XR · 2024
VR Table Tennis
A physics-based table tennis simulation for Meta Quest 2, built with the Unity XR Interaction Toolkit. Includes an AI opponent with adjustable difficulty and physically modelled ball response to paddle angle and velocity.
- Unity
- C#
- XR Interaction Toolkit
- Meta Quest 2
- Physics
- Screenshot or capture pending
Simulation · 2023
Airport Baggage Handling Simulator
A two-dimensional simulation of airport baggage operations, delivered as a client project at RipeSeed. Models the routing and handling stages of a real baggage system rather than abstracting them into arcade mechanics.
- Unity
- C#
- Simulation
- Screenshot or capture pending
Simulation · 2023
Procedural 3D Family Tree Generation
A data-driven generator that constructs a navigable three-dimensional tree from family relationship data supplied as CSV. Branch structure, depth and placement are derived from the dataset at runtime, so any valid input produces a coherent tree.
- Unity
- C#
- Procedural generation
- CSV parsing
- Screenshot or capture pending
AI / ML · 2024
BikeSafe
Real-time helmet detection running on edge hardware. A YOLOv8 model was fine tuned on a custom labelled dataset and deployed to a Raspberry Pi, driving GPIO outputs on detection. Completed as the final year project.
- Python
- YOLOv8
- Raspberry Pi
- Linux
- GPIO
Also built
Game · 2023
Role-Based Team Battle
A six against six two-dimensional strategy title in which the player assembles a lineup from role-differentiated units before engaging an opposing team. Delivered as a client project at RipeSeed.
Unity, C#, Game AI
Full stack · 2023
MealMaven
A full stack health and nutrition application with an integrated language model for meal suggestions, backed by an automated Selenium test suite covering the primary user flows.
React, Node.js, Express, MongoDB, OpenAI API, Selenium
View sourceSystems · 2022
Match-Three Engine
A match-three puzzle game written from scratch in C++ with SFML, without a game engine. Implements the grid model, match detection, cascade resolution, special tile behaviour, scoring, animation and audio directly.
C++, SFML
View sourceSystems · 2022
Paint Application
A desktop drawing application built in C++ with SFML, supporting freehand strokes, line, curve, polygon, circle and rectangle primitives, flood fill, an eraser, text placement and colour selection.
C++, SFML
View sourceGame · 2022
Toon Tangled
A puzzle title built around untangling overlapping snakes. Each level is solvable only by removing the snakes in the correct order, which requires reading the overlap hierarchy before acting.
Unity, C#
View sourceGame · 2022
Baja Brigade
A three-dimensional driving game built during a game jam at NASCON, where Adeel led the team. His first Unity project.
Unity, C#, Blender
View source
The library
About
Four years building games professionally, now studying for a master's degree in Germany and looking for a working student position where I can keep shipping.
Experience
Software Engineer
FINZ Games Pvt Limited
Jun 2024 – Oct 2025 · Lahore, Pakistan
Solo and lead developer on six published Unity titles with more than 2.6 million combined downloads, building each one end to end within a team of eight.
- Owned full gameplay and code responsibility on assigned titles, from prototype through to store release.
- Sustained Day 1 retention above 30 percent and average session times exceeding 12 minutes, measured through Firebase and ByteBrew.
- Integrated monetisation and analytics platforms including AdMob, Unity Ads, IronSource and AppLovin, alongside Firebase and ByteBrew for analytics and remote configuration.
- Diagnosed and resolved a crash inside an advertising network SDK that terminated the application during initialisation when a device held a network connection but no functioning internet service.
- Built reusable Unity systems and plugins, and profiled and optimised runtime performance across successive releases.
Associate Software Engineer
RipeSeed.io
Sep 2022 – Apr 2024 · Lahore, Pakistan
Delivered three client Unity projects spanning simulation, procedural generation and strategy, and introduced virtual reality into the company's project lineup.
- Built a two-dimensional airport baggage handling simulator modelling real operational stages.
- Developed a procedural system generating navigable three-dimensional trees from family relationship data supplied as CSV.
- Delivered a six against six role-based two-dimensional strategy title with configurable team composition.
- Built the company's first virtual reality title and established VR and XR as a service offering.
- Improved application performance by approximately 50 percent and player engagement by approximately 150 percent, measured through Firebase and ByteBrew.
Teaching Assistant, Software Testing
FAST-NUCES
Spring 2024 – Spring 2024 · Lahore, Pakistan
Supported the undergraduate Software Testing course, covering test case design, debugging, validation and defect reproduction.
Unity Developer, Fellowship
MindStorm Studio
Jul 2022 – Aug 2022 · Lahore, Pakistan
Selected for a studio fellowship covering C#, Unity, Blender and character animation. Led the team behind the game jam entry Baja Brigade.
Education
TU Ilmenau
M.Sc. Research in Computer & Systems Engineering
Oct 2025 – Expected Oct 2027 · Ilmenau, Germany
- Thesis intended on a game development topic.
FAST-NUCES
B.Sc. Computer Science
Aug 2020 – Aug 2024 · Lahore, Pakistan
- CGPA 3.38 of 4.00. Dean's Honor List across the sixth, seventh and eighth semesters.
- Coursework included Digital Image Processing, Compiler Construction, Software Engineering, Artificial Intelligence, Parallel and Distributed Computing, and Software Testing.
Skills
- Game development
- Unity, C#, Gameplay programming, Physics-based systems, VR and XR, Meta Quest 2, XR Interaction Toolkit, Addressables, Performance profiling, Procedural generation, Level design, UI implementation
- Live operations
- Firebase, ByteBrew, Remote configuration, AdMob, Unity Ads, IronSource, AppLovin, Retention analysis
- Programming
- C#, C++, Python, JavaScript, Java, C
- Machine learning
- YOLOv8, PyTorch, TensorFlow, LangChain, FAISS, RAG pipelines
- Web and backend
- React, Node.js, Express, REST APIs, MongoDB
- Quality assurance
- Selenium WebDriver, Test case design, Regression testing, Defect reproduction, Postman
- Embedded and IoT
- Raspberry Pi, ESP-32, Linux, GPIO, MQTT
- Practice
- Git, Jira, Agile, OOP, SOLID, TDD, Figma
Languages
- Urdu
- Native
- English
- Advanced, C1
- German
- A2, progressing to B1
Awards
- Dean's Honor List, FAST-NUCES, across three semesters.
- Third place, SOFTEC'22 National Programming Competition, nationwide final round, February 2022.
- Two-time participant, NASCON game jams, FAST Islamabad.
The signpost
Contact
If you are hiring for a working student or internship position in game development, I would be glad to hear from you.
- Seeking
- Working student or internship, game development
- Availability
- Available immediately
- Hours
- 20 hours per week during semester, full time during breaks
- Location
- Erfurt, open to relocation across Germany and to remote work
- Eligibility
- German student visa, eligible for working student employment